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[personal profile] decker_unit
Your name or online alias: Leon
Your email: blaze0010@googlemail.com
Another preferred means of contact: [plurk.com profile] youngflamelion
Character's Full Name: Willard Decker
Character's Canon: Star Trek: The Motion Picture
Character's Canon Point: After "ascending" with V'Ger.
Character's Journal Name: [personal profile] decker_unit
What would you like your character's tag to be?: will decker

Answer the following questions in no less than 300 words but no greater than 1000 words put together...
Character's background (their past and present): Willard Decker @ Memory Alpha
Character's personality: Captain Willard Decker, of the Federation Starship USS Enterprise, was an up-and-coming Captain in Starfleet. Tasked with the restoration of the Constitution-class Enterprise, Will took to the task with much gusto.

He shows skills in many areas, allowing him to integrate himself with the crew. He's seen as happy, friendly and open, not hesitating to get in amongst things should he need to be. He is also blunt and to the point, when needs be, such as his protest against Admiral Kirk's sudden re-take of the Enterprise during the V'Ger incident.

Decker showed hostility towards Kirk for most of that mission, showing he's capable of holding a grudge... but also only if it's substantiated. Kirk was the one who recommended Will for this position, and expressed his envy to the younger officer. This translated when Kirk took command, and fostered Will's feelings of animosity towards Kirk.

Decker had a relationship with a Deltan, known as Ilia, during his posting on Delta IV. Whilst they left on unresolved terms, Will's feelings for Ilia seemed to have not changed. This developed into a reckless move on Will's part. When Ilia was taken by the V'Ger probe, he thought he lost everything he'd worked for; The Captain's seat onboard the Enterprise, and the woman he loved. When it was discovered that V'Ger wanted to "merge with the creator", Decker volunteered. V'Ger held all the memories of Ilia when it took her, so he figured this was his only chance to be with her.

Willard Decker is intelligent, and incredibly passionate. Whether that's to his duty, or the people he likes and loves. He shows a dedication to his crew, and to his ship, even going as far to tell Admiral Kirk that the Admiral is not familiar with the Enterprise any more. He is shown to have an extraordinary amount of trust placed on him for a young officer, and he doesn't disappoint. He is, however, shown to be irrational when it comes to love, and is quick to give up and back down.
Character's skills/abilities/powers: Will is a human, with no extra-ordinary skills or powers. He is shown to be a well-rounded Starfleet officer, with experience in Command, Engineering and Sciences. He was put in charge of the USS Enterprise's 18-month refit, and even slated to command the Federation flagship once it was complete.
Any special equipment your character is bringing along? This includes weaponry, magic items, etc.: None but a Starfleet uniform from 2270.
Are you bringing your character to [community profile] ten_fwd from another game? If you are, which game?:
If you answered yes above, briefly summarize how they were changed by and what challenges they faced in the climate of their previous game(s): N/A
Why do you want to play this character in Ten Forward, and what do you plan to do with them? Captain Decker is merely pronounced as "Missing," meaning the second he shows up on the Enterprise, his rank and command codes will be re-activated. It may be interesting having a command-level officer show up who can instantly use his influence without distrupting the timeline too much.

Writing Sample #1: Will w/Jim Kirk
Writing Sample #2 (optional): Will w/Ishka

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Willard Decker

September 2015

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